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Harry Potter Puzzles And Spells
  iOS, Android 

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Collection of game realtime character in-engine content for in Unity

Modeled, rigged and animated in Maya.

I setup all state machines, blend trees and AI systems Unity side

Pixies:

Examples of 3D character gameboard content built in Unity engine : Chocolate Frogs were modeled, rigged and animated in Maya then imported and built into state machine sequencing Unity side for gameboard interaction:

Pixie character content setup and running in Unity with full sub-state machine:

Realtime movie vignettes running in Unity demonstrating a projection plane puppet character rig approach with hand keyed 2.5D characters Maya side:

Setup and animation Maya side:

Final running Unity side:

Setup and animation Maya side:

Final running Unity side:

Chocolate Frogs:

Examples of 3D character gameboard content in Unity : Chocolate Frogs were modeled, rigged and animated in Maya then imported and built state machine sequencing with substates for random fidgets, any state interrupts and gameboard interaction:

3D character gameboard content in Unity: Fanged Flyer, Chomper:

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