Dave Tully
Art
Animation
Realtime Entertainment Content
Game Development
Harry Potter Puzzles And Spells
iOS, Android
Collection of game realtime character in-engine content for in Unity
Modeled, rigged and animated in Maya.
I setup all state machines, blend trees and AI systems Unity side
Pixies:
Examples of 3D character gameboard content built in Unity engine : Chocolate Frogs were modeled, rigged and animated in Maya then imported and built into state machine sequencing Unity side for gameboard interaction:
Pixie character content setup and running in Unity with full sub-state machine:
Realtime movie vignettes running in Unity demonstrating a projection plane puppet character rig approach with hand keyed 2.5D characters Maya side:
Setup and animation Maya side:
Final running Unity side:
Setup and animation Maya side:
Final running Unity side:
Chocolate Frogs:
Examples of 3D character gameboard content in Unity : Chocolate Frogs were modeled, rigged and animated in Maya then imported and built state machine sequencing with substates for random fidgets, any state interrupts and gameboard interaction:
3D character gameboard content in Unity: Fanged Flyer, Chomper: