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Dave Tully
Art
Animation
Realtime Entertainment Content
Game Development
Wonka's World Of Candy
iOS, Android
Collection of game realtime character content for mobile integrated into Unity
Modeled, rigged and animated in Maya and setup all state machines \ AI systems Unity side
Sugar Machine:
Maya rig and animation previz and final choreographing:
First pass state machine \ choreographed timing setup and pre-viz in Unity:
Final in Unity:
Willie Wonka 2.5D setup, projection plane animation and integration into Unity for intro HUD:
Maya 2.5D projection plane rig setup
Final intro HUD optimized and running in Unity game camera:
Collection of medallion 2.5D puppet character content final and running in game:
Mike TV Maya 2.5D projection plane rig setup
Charlie Maya 2.5D projection plane rig setup
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