Dave Tully
Art
Animation
Realtime Entertainment Content
Game Development
Cooke Jam \ Cookie Jam Blast
iOS, Android and Web
Pet character Maya 2.5D rigs and animation:
Collection of game realtime 2.5D puppet character content for mobile integrated into Unity
Modeled, rigged and animated in Maya and setup all state machines \ AI systems Unity side
Pet character Unity side with attachables variants:
Panda Character Unity side with attachables, shader swaps and themed variants:
Final running in Unity:
These demonstrate various panda character Unity side animation state sequencers and call functionality - all rigs and animation Maya side using the 2.5D approach :
These demonstrate examples of leveraging materials, textures, mesh nodes and UV sets as nested variants on the same single avatar rig Unity side while sharing animation state sequencers and call functionality - all rigs and animations were created Maya side using the 2.5D approach :
Airships : texture \ model variants and props are inter-changeable thru prefab variant loads for materials and mesh nodes:
Yumsicle character set : texture \ model variants and props share shader, UV and animation libraries thru prefab variant loads for materials and mesh nodes: