
DAVE TULLY
CHARACTER ANIMATION · CINEMATIC STORYTELLING · REALTIME ENTERTAINMENT
COLLECTION OF RIGS, PROOF OF CONCEPT, FEATURES AND FINAL CHARACTER CONTENT IN UNITY ENGINE FROM VARIOUS PROJECTS
COLLECTION OF STYLIZED CHARACTER IN-GAME ANIMATION, CINEMATICS AND 3D, 2.5D RIGS FOR VARIOUS TITLES
AND EXPERIENCES RIGGED \ HAND KEYED IN MAYA
RESPONSIBLE FOR ALL ANIMATION, DIRECTION, CHARACTER SETUP AND ENGINE IMPLEMENTATION AND STATE MACHINE DEVELOPMENT
PROOF OF CONCEPT MAYA
3D RIGS AND ANIMATION IN MAYA
2.5D PROJECTION PLANE RIG AND ANIMATION IN MAYA
2.5D PROJECTION PLANE RIG AND ANIMATION IN MAYA
PROOF OF CONCEPT RIG AND ANIMATION IN MAYA
RUNNING IN STATE MACHINE UNITY
IN UNITY WITH FUNCTIONING STATE MACHINE
2.5D PROJECTION PLANE SCALABLE RIG IN UNITY
2.5D PROJECTION PLANE SCALABLE RIG IN UNITY
IN UNITY WITH FUNCTIONING STATE MACHINE
IN ENGINE CONTENT DEVELOPMENT
REALTIME "BOTULISM" ANIMATED COURSE FOR SKETCHY STUDIOS
RESPONSIBLE FOR ALL ANIMATION, TIMELINE, MECHANIM,
CINEMACHINE STATE MACHINE AUTHORING,
PROOF OF CONCEPT, CHARACTER SETUP, RIGGING AND CORREOGRAPHY
PLAYABLE DEMO FOR HDTV HOME BUILDER GAME WITH META WORLD BUILDER
RESPONSIBLE FOR ALL ANIMATION, TIMELINE, MECHANIM,
CINEMACHINE STATE MACHINE AUTHORING,
PROOF OF CONCEPT, CHARACTER SETUP, RIGGING AND CORREOGRAPHY
REALTIME PARA-LAXING MAPS FOR WIZARD OF OZ MAGIC MATCH DEMONSTRATING 2.5D ANIMATION AND CORRESPONDING STATE MACHINES IN UNITY ENGINE
RESPONSIBLE FOR ALL ANIMATION, TIMELINE, MECHANIM, CINEMACHINE STATE MACHINE AUTHORING, PROOF OF CONCEPT, CHARACTER SETUP,
RIGGING AND CORREOGRAPHY

"PETS" FEATURE WITH SCALABLE ANIMATIONS AND VARIANT ATTACHMENTS RUNNING IN UNITY
BALLOON VEHICLE 2.5D WITH VARIANTS AND PROP ATTACHMENTS
RUNNING IN UNITY
RESPONSIBLE FOR ALL ANIMATION, MECHANIM, STATE MACHINE AUTHORING, PROOF OF CONCEPT, CHARACTER SETUP, RIGGING AND CORREOGRAPHY